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This video is proof of concept of our upcoming true multitouch simulation plugin for the ShiVa3D realtime game engine. The plugin simultaneously handles multiple mice connected to a single desktop computer ( currently Windows only, but a Mac version could also be feasible) and feeds all the generated mouse events to the main application as [...]
The ShiVa3D realtime 3D engine has a rather handy HUD editor module. It is fairly easy to use and it is fully accessible from script. There is always room to grow and users have had a couple features on the wishlist for years. One of them is the ability to control the blurring of HUD [...]
Stonetrip, the company behind the ShiVa3D realtime game engine, has made a great job with their custom made virtual keyboard for Android devices. It is called ” S3D_VirtualKeyboardAndroid”, and the STE package is available in the library of every ShiVa3D install from the Data Explorer / Tools / Import from Library path. One of our [...]
The ShiVa3D realtime 3D engine has a default rendering optimization technique called Viewing Frustum Culling: objects outside the viewing frustum are left out of the rendering process, so less geometry results in higher framerates. This feature is switched on permanently and there is no option to disable it. Another two useful ShiVa features for improving [...]
If you happen to need some secure server connection with your ShiVa3D application, be prepared to run into some issues you wouldn’t expect. Well, of course you would expect some, wouldn’t you? The world of browsers is so diverse they can’t digest even a simple HTML the same way. It happened that we wanted to [...]

MultiMouse ShiVa3D Plugin Preview
January 23, 2013ShiVa3D Tutorial: Enhanced Android Virtual Keyboard
September 13, 2011ShiVa3D Tutorial: Sharp HUD Textures
April 29, 2012ShiVa3D Tutorial: Fixing network.authenticate For All Browsers
August 19, 2011GeSHi Syntax Highlighting for ShiVa3D on the Web
April 18, 2011MultiMouse ShiVa3D Plugin Preview
January 23, 2013ShiVa3D Tutorial: Sharp HUD Textures
April 29, 2012ShiVa3D Tutorial: Enhanced Android Virtual Keyboard
September 13, 2011ShiVa3D Tutorial: Occlusion Culling and Minimap
August 21, 2011ShiVa3D Tutorial: Fixing network.authenticate For All Browsers
August 19, 2011moka
Thanks! Just as a reminder for other readers: with this technique a fully graphi...Selzier
Very nice tutorial, thank you! I am using a 16x16 atlas at 2048x2048. So have 25...moka
Dear Pierrick, It is true that Shiva supports multiple platforms, in fact Shi...Pierrick Charlebois
Whats up with the linux version? Shiva3d is a tool that aim multiplatform develo...moka
Thanks for mentioning! I added licensing information to the article. I read your...